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Variable

Variable is data stored in a ScriptableObject that can be manipulated. VariableCore in Kassets is derived from GameEvent, which triggers a value-changed event.

Base Classes

Kassets provides default base classes that is usable immediately.

Variables

  • BoolVariable
  • ByteVariable
  • IntVariable
  • FloatVariable
  • LongVariable
  • DoubleVariable
  • StringVariable
  • Vector2Variable
  • Vector3Variable
  • QuaternionVariable
  • PoseVariable
  • Texture2DVariable
  • GameObjectVariable

Json Extension

An Editor tools to convert Kassets' Variables into a json string or local json file.