GameEvent
Event is something that happens within the program execution that requires specific response.
Implemented as GameEvent
, each event must have at least one publisher and one subscriber.
GameEvent
is the essence of Kassets, from which other components are derived.
Base Classes
Kassets provides default base classes that is usable immediately.
GameEvents
GameEvent
: Default Type-less GameEvent.BoolGameEvent
ByteGameEvent
ByteArrayGameEvent
IntGameEvent
FloatGameEvent
LongGameEvent
DoubleGameEvent
StringGameEvent
Vector2GameEvent
Vector3GameEvent
QuaternionGameEvent
PoseGameEvent
Texture2DGameEvent
GameObjectGameEvent
Unity Event Binder
A Component that forwards events raised by a GameEvent
into UnityEvent
.
Also known as EventListener
.